Motion Graphics with Cinema 4D and After Effects Training

Motion Graphics are pieces of animation or digital footage which create the illusion of motion or rotation, and are usually combined with audio for use in multimedia projects.


Application Deadline

• September 12, 2019
• The course starts on September 12, 2019


• Tuesday – Thursday – Saturday from 18:00 – 21:00 • 9 hours per week* 3 times per week* in a total of 54 hours

As the Motion Graphics industry has seen a tremendous growth in the last few years, and the need for skilled designers in this field has been seen in the local market as well, this course will bring to its students the skill set needed to perform a full project from scratch to finish.


Amazing, yet very simple-looking ads have been swarming the TV. Whether it’s MTV, Nike, National Geographic or HBO, their seconds-long idents are slick and very easily recognizable. The students will be walked through the process of creating such projects, with the goal of finalizing one of their own.


The course is taught by a graphic designer, with years of experience in the field of motion graphics’ local and international market, as well as with many national and international publications, including Ars Electronica Festival, “Motion Graphics” Book, received a certificate by TED Talks, work published by SolidAngle – Arnold Renderer Motion Graphics Served, Maxon, PC World (Italy), Mac World (Italy), exhibited work in Beaux-Arts – Paris etc. The information given will not only give a technical knowledge of the software but also prepare the students with the main ideas and principles of animation, use of typography in video and graphic style.


Although a fundamental knowledge of an image editing software is required (Adobe Photoshop, Gimp or equivalent), the course is open to beginners in 3D applications and/or motion graphics as well as intermediate users looking to get a better understanding of animation principles and graphical relations of elements in the composition.

Ultimately, the students will understand the whole process of creating a 3d animated video with integrated 2d graphics ready for broadcasting on different media.

Who may attend this course?

Attendants of this Motion Graphics course may be focused on different fields, but willing and passionate to learn more about the principles of movement in a more graphical sense.

Whether you are a graphic designer, an art-oriented person, or simply interested in learning a new skill and you have at least a beginner level of an image editing software then you are more than welcome to join.


• Students

• Graphic Designers

• 3D animation beginners

• All Visual Artists (designers, painters, photographers etc.)

Why should people attend?

After attending the Motion Graphics training course, candidates will be able to:


1. Learn basic concepts of animation

2. Learn basic color theory

3. Learn Cinema 4D, After Effects

4. Getting familiar with modeling, texturing and animation

5. Learn Lighting, texturing, animation and rendering

6. Adding 2D animated graphics to 3D renders

7. Prepare video for broadcast or social media

8. Work on the final project

1. Introduction to 3D graphics – Week I

a) Fields in which 3D graphics are used

b) Industry Examples

2. Basic Principles – Week I

Differences between 2D and 3D graphics

• Layers vs. objects

• Canvas vs. 3D space

• Colors vs. Material

• Lights

• Rendering process

3. Cinema 4D – Week I

Introduction: User Interface

• Rendered Viewport

• Icon Palette - Tools

• Icon Palette - Modes

• Object Manager

• Attributes Manager

• Coordinates

• Material Manager

4. Navigation and basic tools – Week I

a) Navigation

b) Cameras

d) NURBS and Splines

e) Use of Hierarchy

5. Modeling – Week I

a) Cube - Editing

b) Modes

•  Polygon

•  Point

•  Edge

c) Modelling tools

d) Hypernurbs and geometry

6.Material Principles and Color Theory – Week II

a) Itten Color wheel

b) User of colors in production

7.Material Projection and texture – Week II

a) The importance of the material projection

b) Texture

8. Animation and the 12 Principles – Week III

a) Timeline

b) Keyframes

9. Render I and Lighting – Week III

a) Lighting

b) Render

c) Render Settings

10.Render II – Week III

a) File Types according to use

b) Export of RGB or RGBA

11. After Effects – Week IV

a) User Interface Introduction

b) Basic principles of work in AE

12. File import through C4D – Week IV

a) File importing

b) Ranking and navigation in Compositions

13. Final Render – Week IV

a) Render Settings and Comparison

b) Render formats for TV and Social Media

15. Final Project – Week V - VI

Two-Three week work on the final project


• Intermediate knowledge of Adobe Photoshop and/or Illustrator

• Basic English knowledge

• 16+ years old


Certificate of Attendance / Completion


Minimum criteria:


1. Course attendance – 80%.

2. Final Project/Exam

Leart Zogjani | Instructor

Leart Zogjani is a graduated graphic designer, continuing his master degree studies in the same field. He has also finished his studies in visual effects at Animation Mentor under the mentorship of Hollywood professors as well as done some of his schooling in Ecole Nationale Superieure des Beaux-Arts in Paris.

Further on he is the founder of Kokrra, a motion graphics and animation studio in Kosovo. As a motion graphics artist he has had the chance to work on ads and videos for different national and international companies and products. So far, his work has been published in: Motion Graphics Served (part of the Behance network – Adobe), Maxon (the makers of Cinema4D) gallery, PC World (Italy), Mac World (Italy) etc. His work has also been featured in several collective and personal exhibitions in Paris and Prishtina. With his previous company, he has designed “The Highland Lute”, an award winning game in Global Startup Battle, AppCamp Prishtina, Honorable mention in AppCamp Skopje etc. while having also worked on movie VFX for the New Zeland company Zodiac Entertainment.

Now he continues his work with Kokrra.

Expertise: Graphic Design
Lecturing in: Motion Graphics for Broadcast